Concordia

If you’ve spent any time reading about boardgames on Reddit, Twitter, or Boardgamegeek, you’re likely familiar with a game called Concordia, from designer Mac Gerdts. If you haven’t already played it, you’ve likely looked at pictures of the game and the box and questioned the sanity of fans. Unless you’re crazy like us, and get turned on by old maps and the colour beige, you’ve thought to yourself “Not in this lifetime!”.

Mac Gerdts has been around the block. He may be most famously known for his series of games that explore the rondel mechanic. A rondel is a wheel shaped mechanism, usually printed on the game board, with a variety of options and rules for movement. Gerdts played with this in Antike, Hamburgum, Imperial, and Navegador.

In 2013, he took a new approach with Concordia and used cards in place of the rondel, a twist he continued toying with in his 2017 follow-up game, Transatlantic. Concordia is still thematically a “trading in the Mediterranean” game at heart, but the cards and a minor twist in how they play and accomodate scoring was all Mac needed to create something fresh and exciting.

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