Back in the summer of 2013, Tim Fowers posted his Kickstarter page for Paperback, not expecting that it would pass it’s goal line for funding in four days and go on to fund at over 700% of it’s initial goal. It was a big hit in the Kickstarter world… and I missed it entirely.
Paperback (for those who haven’t heard yet) is a deckbuilding word game. If you’re familiar with Dominion (the granddaddy of the genre), you’re halfway to understanding how Paperback plays… you just need to substitute the knights and wizards on the Dominion cards with letters and letter combinations. It’s a genius mix – and it works beautifully.
I’m not really a wargamer. I’m a euro gamer tourist in wargame land. The COIN series of games from GMT are aimed at people like me… who don’t take well to serious hex and counter warfare, but enjoy the strategic historical aspects of wargames. These games bring more traditional boardgame approaches to this subject matter.
I didn’t think anything would beat 2012 for games, but 2015 turned out to be a big year for acquisitions for me, and a lot of great games showed up. I’m still wading through them all… a bunch of these are post-Essen titles. Nippon, The Gallerist, Signorie, Lignum, Spirits Of The Rice Paddy, Mombasa, Food Chain Magnate, Pax Porfiriana, Neanderthal, Grand Austria Hotel, King Chocolate… just to name a few.
I’m hoping to slow down and play some of my backlog in 2016. I’ve been talking on Twitter about an austerity program, implementing a 6-game limit in 2016. One title every two months! Okay, that’s not likely realistic… but if I can even manage a 12 game acquisiton limit, I’d be proud of myself.
If you’re a heavy game fan, you’ve heard of What’s Your Game? – the company that brought us Vinhos, Madeira, ZhanGuo, and other high quality titles. This October at Essen, they’ve got two new great looking titles on the way…
The first is Nippon, from designers Paulo Soledad and Nuno Sentiero, who brought us Madeira (also from WYG) and Panamax (from Stronghold Games). The second title is Signorie, from designers Andrea Chiarvesio and Pierluca Zizzi, who previously worked together on Hyperborea.
You can now pre-order both games directly from the WYG website.
Anyone who knows about me and my gaming life knows I love two player games. Most of my gaming is two player. I especially love two player games that are rugged and can be played by the pool, on a camping trip, or anywhere normal card or board games can’t be played. Hive is a fantastic example. A great game in its own right, but it holds an extra special place in my collection as one of the very few games that I can take backpacking with me and not have to worry about damaging it. There are so few of those…
Enter Breaker Blocks, an area-control tile laying game from designer Jacob Vander Ende and publisher Spriteborne.